top of page

ABOUT

I'm a passionate and versatile Game Designer and Game Developer with a strong foundation in 3C design, gameplay programming, and level design. I specialize in crafting engaging player experiences through gameplay and level design.

With hands-on experience in both Unreal Engine and Unity3D along with solid programming knowledge, I’ve contributed to multiple projects. I thrive in cross-disciplinary teams, collaborating with designers, programmers, producers, and artists to deliver polished gameplay features that align with player behavior and design vision.

Experienced in Agile production environments, I enjoy iterating based on both critical and player feedback, analyzing player data, and refining my projects to keep players engaged. My background also includes technical design, animation system integration, audio design and narrative design.

bottom of page